Wednesday, November 6, 2019

Scene: Arnold Lighting Test

For the rendering of our scene we will be using the Arnold Render Engine. We were given a quick crash course of how the lighting works and I added a sky box so I can simulate a day to night cycle. With some added filters I made the lighting have a more yellow colour best that is stereo-typically the colour of sand. I feel that this is the first proper time the effect of the desert environment can be seen in full. The various assets blend well into the sand and it helps to make it feel like the station has been left for a long period of time.







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