Tuesday, December 10, 2019

Scene 3 Animation

The original storyboard has the mouse successfully take the candy from the skull, then run away when it hears the robot. We ended up changing this to the mouse dropping the candy because the rig didn't have a version with the candy parented to the mouse which would break the continuity.




After my first animation run through when the mouse drops the candy and climbs the skull, i found it difficult to make the mouse climb due to the rig. Ben suggested I have the skulls jaw fall open when the mouse climbs up.

I'm not entirely happy with my final animation. There is clipping in the hands moving on the skull, the pacing of the jaw opening vs the candy being dropped feels off and the animation feels like it lacks weight at some points. given more time I would have fixed these issue but with my scene being changed twice during the animation process I ended up having only around week to work on the submitted scene

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