After my first animation run through when the mouse drops the candy and climbs the skull, i found it difficult to make the mouse climb due to the rig. Ben suggested I have the skulls jaw fall open when the mouse climbs up.
I'm not entirely happy with my final animation. There is clipping in the hands moving on the skull, the pacing of the jaw opening vs the candy being dropped feels off and the animation feels like it lacks weight at some points. given more time I would have fixed these issue but with my scene being changed twice during the animation process I ended up having only around week to work on the submitted scene
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